Wednesday, February 3, 2010

Warri

Warri is a board game, made in Barbados, and is a member of the pit-and-pebble strategy games made in Sudan over 3,600 years ago. It has a board with 12 holes, six on one side and six on the other, like so:


There are also 48 seeds that at the beginning of the game are evenly distributed to each hole, which are also called houses, and there are 4 seeds for each house.
To move, you have to pick up all of the seeds in a house and move counter clockwise around the board, dropping a seed in each house, until you run out of seeds. The house you started on has to be empty. In other words, if a house has 13 seeds, and you choose to move from that house, you would take all 13 seeds and drop one into each house, which will take you around the entire board, but you have to exclude the house you started on, making sure that house is empty. You can only move seeds from your side of the board. If any of the opponent’s houses have either 1 or 2 seeds, you can perform a capture.
To perform a capture, you must move from a house so that you run out of seeds on the house you wish to capture. If there are any houses with either 1 or 2 seeds adjacent to the house that you capture and any others as long as they form a chain from the house you capture. When you capture a house, all the seeds in that house, including those you put in that house, will be removed from the board, and be in your possession. To win, you need to be in possession of more seeds in your possession (25 seeds minimum). However, if you gain all the seeds on your side of the board when it is the opponent’s turn to play, then you have to give all the remaining seeds on the board to your opponent.
From what I have researched, the only strategy of the game is to make sure that you leave your opponent at least four seeds in different houses on the board. Either that or try and get him to have all of your seeds by the time it is your turn, so you get all of the seeds, as it gives you an upper hand by giving you full control over the game, at least for a while. I liked the game because it involves strategy and logic to win.

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